Destiny 2: Sanctified Mind Boss Guide (Garden of Salvation)
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작성자 Jacques 작성일25-12-16 23:55 조회2회 댓글0건본문
The Consecrated Mind is the first boss in **Destiny 2 ** that needs to be defeated in the Garden of Salvation raid. It is the giant Vex Harpy that attempted to stop the Guardians in the first encounter. This encounter will see the Harpy call upon the Voltaic Overflow, the effect that was created by the Consecrated Mind that had the potential to wipe the team or defeat Guardians instantly. Like the first encounter, this boss fight will require the teams to be split up into two teams of th
After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t
The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter's ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they'll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player's screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea
Every time an energy platform has deactivated the rings around the outside of the arena will shift, changing the shadows and light of the arena. Defeat the Knights and gather the motes, deactivate the light and dark energy, and the Boss' shield will fall. This begins a timed damage phase, and he can be defeated in one go, but if not, the platforms will reset and the process will need to be repeated. Once this Destiny 2 Boss is defeated, claim the chest reward and have everyone stand on the purple sand to begin the next encoun
In this Seasonal Challenge, Parallax Trajectory will need to be used once more to open six total Wayfinder's Troves. In addition, a total of six Umbral Engrams need to be focused in the HELM using Parallax Trajectory. The good news is that any of the Wayfinder's Troves opened from last week roll over to this week, so those who completed the Week One challenge should already have this activity 25% compl
The second encounter is on a small platform, covered in sand and pillars. This is the first boss encounter of Prophecy, so be sure to use a Raid Banner to replenish all ammo and abilities. In the middle of the platform is a Toland-wisp, touch it and the encounter begins. Taken Psions, Knights, and the Taken Cabal Boss will all spawn in the arena. Additionally, two platforms emitting each of the same light and dark energy signals will activ
The Drifter makes a second appearance in Season of the Lost , bringing another challenge to the Gambit PvEvP game mode. Those who skipped Gambit in Week One can complete both challenges at the same time. Players will deposit Motes, defeat Blockers, and kill Guardians in Gambit to earn 250 poi
The damage phase is when the Fireteam no longer has the three teams of two. Instead, everyone should have a given area that they're in to ensure the tether connects correctly. It's entirely possible for the tether to connect to the wrong people, or not even cause the oracle to explode. If the tethered oracle does not explode it's because at least one Vex was able to sacrifice on that Conflux, causing it to lose a mote. Unfortunately, the team will lose out on this damage phase. Repeat the entire process until the Sanctified Mind is defeated, completing Destiny 2 's __ Garden of Salvation r
Ultimate Champion brings Guardians to Nightfall strikes on Hero difficulty or higher. Defeat Champions to complete this challenge. Bonus progress is awarded for the higher tier difficulties. Light level 1320 is recommended for Legend Nightfall strikes, so anyone who has the Challenger's Apogee challenge completed should start looking at this activ
The third encounter of Prophecy begins with the fire team in a desert area full of steep dunes of sand. In the distance, gatherings of light can be seen in the night. Use the Sparrow to drive to them, but be mindful of the invisible Vex Minotaurs. They don't need to be defeated, but they can deal some damage if the team isn't careful. Once the team reaches the lit-up area and defeats the Taken, deactivate the Taken bubble and https://www.destiny2hub.com/ look for the Toland-wisp. It will guide the team to the next area, where the objective is repeated multiple times until a pink light is seen. Go to it, and enter the structure it is emitting from to begin the next encoun
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